FABLE

Live / Applied — Response to non-final action entered (as of 19 Aug 2026)

What this means for you

Not registered yet, but its 01 Oct 2025 filing date beats anything filed after it. If it registers, the owner can stop confusingly similar uses in the classes it covers.

Record

Serial number
99423778
Mark type
Word mark
Filed
01 Oct 2025
Attorney of record
John M. Kim

Goods and services

  • Class 009 — Scientific and electric apparatus: Downloadable software for participating in virtual book clubs, creating and engaging in social reading communities, sharing recommendations, annotations, reviews, and commentary; Downloadable computer software featuring artificial intelligence for content discovery, mood-based reading suggestions, and personalized community matchmaking; Downloadable software for immersive reading experiences combining text, audio, and visual media; Downloadable software for creator monetization, interactive storytelling, and reader engagement data analytics; Downloadable software for enabling synchronization of and tracking reading progress across devices and platforms; Downloadable fiction and non-fiction e-books and audiobooks across a wide variety of genres and subjects; Downloadable computer software for wireless content delivery; Downloadable social media platform for providing virtual meeting areas for persons having common interests; Downloadable social media application software for posting discussion topics and comments; Downloadable synchronization software being computer programs for accessing, browsing, and searching online databases; Downloadable computer software that enables users to view content, text, data, and images relating to entertainment; Downloadable mobile application software for purchasing, accessing, viewing, listening to, and streaming books, audiobooks, and documents via the internet and global communications networks; Downloadable computer application software for purchasing, accessing, viewing, listening to, and streaming books, audiobooks, and documents via the internet and global communications networks; none of the aforementioned goods for video games or online gaming
  • Class 035 — Advertising and business services: Online subscription management services as a subscription agent between publishers and customers for educational and entertainment publications; Promotional marketing services, namely, promotion of virtual book clubs and reading communities; Provision of an on-line marketplace for buyers and sellers of creative content; Business collaboration services with publishers and authors for the marketing of digital publications; Online retail store services featuring original and third-party literary content, immersive reading experiences, and premium content bundles; Business administration of consumer loyalty digital reading programs for organizations and institutions; Subscription-based online retail store services featuring electronic books, audiobooks, documents, and multimedia content; Organizing of online reading communities and book clubs for the purposes of marketing the goods of others; none of the aforementioned services for video games or online gaming
  • Class 041 — Education and entertainment services: Entertainment and educational services, namely, rental of fiction and non-fiction books, audiobooks, multimedia reading experiences, and curated reading content bundles; Electronic publishing services, namely, the publishing of commentary, reviews, and discussion prompts for on electronic literary works; Organizing and hosting of virtual events, workshops, and author interactions in the nature of book discussions; Publishing services, namely, the development and distribution of immersive, multimedia reading formats combining text, audio, and video elements; Publishing of downloadable electronic books; Entertainment services in the nature of providing access to a website featuring information on books and book clubs; none of the aforementioned services for video games or online gaming
  • Class 042 — Scientific and technological services: Platform as a service (PaaS) featuring platforms for purchasing, accessing, viewing, listening to, and streaming books, audiobooks, multimedia content, and video; Software as a service (SaaS) featuring software utilizing tools for AI-driven discovery, community matchmaking, and mood-based content personalization; Providing temporary use of non-downloadable software for managing virtual book clubs, posting and interacting with commentary, annotations, and reviews; Providing non-downloadable computer software platforms for providing immersive and interactive reading experiences; Software engineering services, namely, the enabling of integration of third-party APIs for reading data, personalization, and social interactions; Computer services, namely, creating an on-line community for registered users to participate in discussions, interact with their peers, form virtual communities, engage in social networking, and create and publish content online; Providing a web-based service featuring technology that enables users to manage the production and publication of electronic books (ebooks) and related digital content and offer them for sale to the general public; Providing temporary use of on-line non-downloadable software development tools being content discovery tools including AI-powered recommendations, mood-based suggestions, and community-driven lists; Providing online non-downloadable computer software platforms for providing virtual meeting areas for persons having common interests; Providing online non-downloadable computer software platforms for posting discussion topics and comments; Providing online non-downloadable computer software platforms for virtual book clubs; Providing online non-downloadable computer software platforms for accessing, browsing, and searching online databases; none of the aforementioned services for video games or online gaming
  • Class 045 — Legal and security services: Online social networking services centered around literary engagement, including interest-based virtual communities, book clubs, and discussion forums; Social networking services, namely, providing private and public digital community spaces for discussion, review, and discovery of literary and multimedia content; Digital matchmaking services for book-related interest groups and creator-led communities; Social networking services that incorporate AI to suggest content and community connections based on reading habits, preferences, and emotional context; Social networking services in the field of entertainment provided via a website and communications networks; Online social networking services; none of the aforementioned services for video games or online gaming

Owner

Board proceedings on this mark

The owner also pleads this mark in 1 other Board proceeding.

Prosecution history

  • 07 Aug 2026 — TEAS/EMAIL CORRESPONDENCE ENTERED
  • 07 Aug 2026 — CORRESPONDENCE RECEIVED IN LAW OFFICE
  • 07 Aug 2026 — TEAS RESPONSE TO OFFICE ACTION RECEIVED
  • 29 Apr 2026 — APPLICATION EXTENSION GRANTED/RECEIPT PROVIDED
  • 29 Apr 2026 — APPLICATION EXTENSION TO RESPONSE PERIOD - RECEIVED
  • 08 Feb 2026 — NOTIFICATION OF NON-FINAL ACTION E-MAILED
  • 08 Feb 2026 — NON-FINAL ACTION E-MAILED
  • 08 Feb 2026 — NON-FINAL ACTION WRITTEN
  • 05 Feb 2026 — ASSIGNED TO EXAMINER
  • 01 Oct 2025 — APPLICATION FILING RECEIPT MAILED
  • 01 Oct 2025 — NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
  • 01 Oct 2025 — NEW APPLICATION ENTERED

View this trademark record on Rightsy