Serial 50190208
Live / Applied — New application — not yet assigned to an examiner (as of 29 Oct 2026)
What this means for you
Not registered yet, but its 29 Oct 2026 filing date beats anything filed after it. If it registers, the owner can stop confusingly similar uses in the classes it covers.
Record
- Serial number
- 50190208
- Mark type
- Design / logo
- Filed
- 29 Oct 2026
- Attorney of record
- Jason P. Zedeck
Goods and services
- Class 009 — Scientific and electric apparatus: Downloadable computer programs for editing images, sound, and video; Recorded computer programs for editing images, sound, and video; Downloadable electronic greeting cards; Downloadable fiction e-books on a variety of topics; Downloadable non-fiction e-books on a variety of topics; Downloadable computer software featuring digital trading cards; Computer game programs downloadable via the Internet; Downloadable computer game programs; Downloadable computer game software; Downloadable game software; Downloadable interactive game software; Downloadable video game software; Downloadable video game programs; E-books featuring education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology recorded on computer media; Downloadable video recordings featuring education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Video recordings featuring education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Downloadable audio and video recordings featuring education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Audio and video recordings featuring education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Downloadable e-books in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Downloadable multimedia files containing video relating to education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Downloadable films and television programs featuring education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology provided via a video-on-demand service; Downloadable video files in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Downloadable multimedia files containing audio and video relating to education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology
- Class 014 — Jewelry: Commemorative coins; Collectible coins; Collectable coins; Collectable coin sets; Collectible coin sets; Jewelry charms; Bracelet charms; Necklace charms; Charms for key chains; Charms for jewelry; Charms for bracelets; Watches; Clocks; Jewelry chains; Key chains; Rings; Ornamental lapel pins
- Class 016 — Paper goods and printed matter: Printed posters; Printed post cards; Printed calendars; Printed wall calendars; Children's wall stickers; Sticker albums; Sticker books; Stickers; Wall stickers; Collectible printed trading cards; Blank note cards; Printed note cards; Printed note books; Carrying cases specially adapted to hold collectible trading cards; Printed greeting cards; Notebook covers; Blank paper notebooks; Printed notebooks; Children's arts and crafts paper kits; Arts and craft paper kits; Book covers; Art prints; Art prints on canvas; Framed art prints; Graphic art prints; Graphic prints; Pictorial prints; Pictures in the nature of printed photographs; Printed children's activity books; Printed children's books; Printed coloring books; Printed comic books; Printed graphic novels; Printed non-fiction books on a variety of topics; Printed notepads; Printed picture cards; Printed postcards; Blank writing journals; Writing journal sheets; Printed music sheets; Role playing game equipment in the nature of printed game book manuals; Tabletop role playing game equipment in the nature of printed game book manuals; Albums for stamps; Ink stamps; Rubber stamps; Printed children's pop-up books; Printed crossword puzzles; Printed books in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Printed publications, namely, books, comic books, graphic novels, and illustrated storybooks in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; A series of fiction works, namely, printed novels and printed books featuring education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Printed novels in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology
- Class 025 — Clothing: Aprons; Ascots; Bandanas; Baseball caps; Bathing suits; Bathrobes; Beachwear; Beanies; Belts for clothing; Boots; Bottoms as clothing; Camisoles; Caps with visors; Caps being headwear; Coats; Cosplay costumes; Costumes for use in role-playing games; Dresses; Footwear; Halloween costumes; Hats; Headbands; Headwear; Hooded pullovers; Hooded sweatshirts; Hoodies; Jeans; Jerseys being clothing; Leggings; Long-sleeved shirts; Loungewear; Masquerade costumes; Neckties; Nightwear; Outerwear, namely, coats, jackets, hats and gloves; Pajamas; Pants; Pullovers; Rainwear; Robes; Scarves; Shawls; Shirts; Shoes; Shorts; Short-sleeve shirts; Sleepwear; Slippers; Socks; Sweaters; Sweatpants; Sweatshirts; Sweatsuits; Swimwear; Tank tops; T-shirts; Underwear; Vests; Visors being headwear; Tops as clothing; Clothing jackets; Gloves being clothing; Ties as clothing
- Class 028 — Toys and sporting goods: Action figures; Action figure toys; Action figures and accessories therefor; Balloons; Balls for games; Board games; Bobblehead dolls; Card games; Cases for action figures; Cases for toy structures; Children's multiple activity tables; Children's multiple activity toys; Children's multiple activity toys sold as a unit with printed books; Christmas tree ornaments; Collectible toy figures; Costume masks; Dice; Dice games; Doll accessories; Doll cases; Doll clothing; Doll costumes; Doll furniture; Doll houses; Dolls; Dolls and accessories therefor; Educational card games; Electronic learning toys; Game cards; Cups for dice; Jigsaw puzzles; Mats for card games; Novelty toy face masks; Plastic character toys; Plastic dolls; Play balls; Play figures; Playing cards; Playing cards and card games; Playmats for card games; Playset buildings; Play sets for action figures; Playsets for dolls; Plush dolls; Plush toys; Positionable toy figures; Positionable three dimensional toys for use in games; Role playing games; Smart plush toys; Soft sculpture plush toys; Soft sculpture toys; Soft sculpture dolls; Sport balls; Stuffed dolls; Stuffed and plush toys; Stuffed toy animals; Stuffed toys; Tabletop role playing games; Toy action figures; Toy action figures and accessories therefor; 3D puzzles; Jigsaw and manipulative puzzles; Trading cards for games; Trading card games; Halloween masks; Masquerade masks; Theatrical masks; Modeled plastic toy figurines
- Class 041 — Education and entertainment services: Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing an on-line board game; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing online multiplayer video games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing online browser-based video games; Entertainment services, namely, providing temporary use of non-downloadable video games; Entertainment services, namely, providing online video games; Film and video production; Production of humorous videos for the Internet; Providing entertainment information in the field of video games via a website; Multimedia publishing of books, magazines, journals, software, games, music, and electronic publications; Book publishing; Publishing of books, e-books, audio books, music and illustrations; Entertainment services in the nature of creation, development, and production of television programming; Production and distribution of television shows and movies; Production of television programs; Television show production; Entertainment, namely, a continuing variety show broadcast over television, broadcast, cable, satellite, streaming and Internet transmission; Entertainment, namely, a continuing television show broadcast over television, satellite, audio, and video media; Entertainment, namely, production of documentaries, motion picture films, television programs, television series, video programs and video segments; Entertainment services in the nature of production of documentaries, motion picture films, television programs, television series, video programs and video segments; Entertainment services, namely, providing a web site featuring photographic, audio, video and prose presentations featuring education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Publishing e-books in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Publishing books in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Publishing audio books in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Providing online, non-downloadable, short-form videos in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Providing online, non-downloadable, short-form videos in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology via social media mobile applications; Providing online, non-downloadable, short-form videos in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology via social media websites; Providing online non-downloadable videos featuring interviews in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Providing non-downloadable videos in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology via live streaming transmission services; Providing a website featuring non-downloadable videos in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Providing online non-downloadable videos in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Providing online videos, not downloadable, in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Entertainment services, namely, continuing video programs featuring education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology accessible via television, broadcast, cable, satellite, streaming and Internet transmission; Providing non-downloadable videos in the field of education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology via streaming transmission services; Entertainment services, namely, providing a web site featuring photographic, video and prose presentations featuring education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology; Entertainment in the nature of an ongoing special variety, news, music or comedy show featuring education, biology, history, health, mental health, personal development, physics, self-improvement, science, space, and technology broadcast over television, satellite, audio, and video media
Owner
- R. Mitchel, Inc., Los Angeles, CA, US
Prosecution history
- 29 Oct 2026 — APPLICATION FILING RECEIPT MAILED
- 29 Oct 2026 — NEW APPLICATION ENTERED